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	<title>iovation Device Reputation Blog - News about Device Identification, Fraud Prevention, and Risk Management &#187; virtual goods fraud</title>
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	<description>protect online businesses from cyber criminals</description>
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		<title>Virtual Money is the Most Popular Digital Good</title>
		<link>http://blog.iovation.com/2009/09/22/virtual-money-is-the-most-popular-digital-good/</link>
		<comments>http://blog.iovation.com/2009/09/22/virtual-money-is-the-most-popular-digital-good/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 23:42:10 +0000</pubDate>
		<dc:creator>Max Anhoury</dc:creator>
				<category><![CDATA[Online Communities]]></category>
		<category><![CDATA[Online Gaming]]></category>
		<category><![CDATA[digital goods]]></category>
		<category><![CDATA[free-to-play games]]></category>
		<category><![CDATA[gaming fraud]]></category>
		<category><![CDATA[massively multiplayer online games]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[virtual goods fraud]]></category>

		<guid isPermaLink="false">http://blog.iovation.com/?p=675</guid>
		<description><![CDATA[The term “virtual goods” has been popping up more and more often, probably because people are starting to realize what most online gaming companies already know: virtual goods are big business. Ironically (or maybe not), the sale of virtual goods is highest in free games. Even though the games themselves are free for anyone to [...]]]></description>
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		<title>BattleClinic works with iovation to shut down virtual goods fraud</title>
		<link>http://blog.iovation.com/2009/06/23/battleclinic-case-study/</link>
		<comments>http://blog.iovation.com/2009/06/23/battleclinic-case-study/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 02:53:37 +0000</pubDate>
		<dc:creator>Jon Karl</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Online Fraud]]></category>
		<category><![CDATA[online gaming fraud]]></category>
		<category><![CDATA[virtual goods fraud]]></category>

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		<description><![CDATA[We are pleased to announce the release of our recent case study with BattleClinic on Gamasutra.com. The case study details how we helped them achieve a 95% reduction in credit card chargebacks in 8 months. As the leader in fraud prevention for MMOs, iovation pioneered the use of device fingerprinting to establish device reputations and [...]]]></description>
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